Motion Scripting
/ PropertiesInstance controls properties
The per-instance override tracks of a component's controls, addressed by the definition's control id.
A component instance's per-control override tracks, addressed by the definition's control id.
Every pattern below is readable from scripts through prop() and layer.prop(); ids in a pattern (like <effect_id>) stand for the entity's real id. Every pattern here is in the drive set: scripts may WRITE each one with set() or a single-output return, per frame.
| Pattern | Wire kind | Units | Reads | Writes |
|---|---|---|---|---|
control.<control_id> | point2 | [x, y] px | yes | drive set |