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    / Flows

    Adding a node

    Place nodes on the canvas and fill them in.

    Add a node#

    1. Click Add node (top left of the canvas).
    2. The palette opens, grouped into Flow nodes, Data nodes, Integration nodes and AI nodes; groups your plan doesn't include aren't shown.
    3. Click an entry and the node lands on the canvas, ready to edit.

    Drag a node by its header to arrange the canvas. Everything saves automatically.

    Fill in list nodes#

    Market, Language, Version, Text, Value, Colour and Dropdown are list nodes: a titled stack of rows.

    • Each node starts with one row; add more and type a value into each. Placeholders show the expected shape, for example UK for markets and en for languages.
    • Text rows accept several lines and grow as you type.
    • Colour rows pair a swatch with a hex field.
    • Removing a row cleans up any pipes attached to it.

    Media nodes#

    Image, Video and Audio nodes start with a picker button (for example Pick images). It opens your asset library; select one or more assets and they become the node's rows. Video and audio rows gain trim controls whenever the chosen asset is longer than the slot it feeds.

    Editor settings#

    The gear beside Add node holds Auto-pair generated subitems (on by default). With it on, rows generated from the same CSV stay paired row-by-row as you pipe columns around, so values that belong together stay together. Turn it off to pair rows manually.

    Removing and undoing#

    Select a node and press Backspace or Delete; its pipes go with it. Undo and Redo (top right) step through your changes.